...and carry a big stick! Thunderbrute FTW.
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Ingredients for those nasty green potions, I guess...
]]>Our new project A Chronicle of Misdeeds has tentacles spread all over. Engage us everywhere!
Woo hoo!
]]>Alex found some old old notes from the very first days of Realm of the Mad God!
My new project is A Chronicle of Misdeeds. I'm working on it with the original Realm of the Mad God Team! We announced the game in November, and I did a little AMA on it then. Here's a quick list of what we've announced so far:
Check out the FAQ for additional info.
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He's the short, shifty creator of caustic potions and destructive chemicals. He's like an alchemist—but from hell! Another playable character from A Chronicle of Misdeeds, a new MMO I'm working on.
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This dangerous blue gentleman is a playable character in A Chronicle of Misdeeds, the new MMO project that I'm working on with Alex Carobus and Amit Patel, the original team behind Realm of the Mad God.
]]>The Grid12 project has ended, but something new is cooking. I'm starting a new company with Alex Carobus and Amit Patel, my old partners from the Realm of the Mad God days. We've been testing and trying a bunch of ideas since last September, and we've got an idea for a new project we're super excited about!
]]>TOP SECRET -- EYES ONLY
USCYBERCOM Grid12 Tank Pilot Orientation
Grid12 is a metaplane of astounding power, a realm of pure physics discovered by government scientists in the 1960s. Grid12’s energy was found to be tremendous, but none of the world’s finest scientific minds could come up with a way to control it. After decades of top-secret research, the government admitted defeat, wiping all records of Grid12’s discovery and putting it into deep lockdown, keeping it in escrow for future generations. Security was tight, and secrecy even tighter; were Grid12 to fall into the wrong hands, the resulting metablast could destroy the universe.Over the last two builds we've added a couple of cool new squadron features: the speedrun and squadron HQs. The speedrun lets up to five members of squadron cooperate to clear a dungeon in the shortest amount of time. The top ten times are listed in the leaderboards. Eventually we'd like to have a new speedrun map each week and give prizes.
Squadron HQs debuted in yesterday's build 105. Each squadron has an HQ, which is initially a 3x3 grid of tiles. But squads can expand their HQ by putting down new tiles.
A squadron can get new tiles when a member uses an HQ Tile item. These items drop from certain fortresses but they can also be crafted from a level 2 Omnium. All the new tiles look the same at the moment, but we plan to add support for new colors and shapes eventually. Next build we plan to allow squadrons to remove and reposition tiles. We'd also like to give out special tiles as a reward for winning the speedrun.
]]>Build 103 changelist:
Changelist for build 102 of Grid12:
Changelist for build 101 of Grid12:
Changelist for build 99 of Grid12:
Changelist for build 98 of Grid12:
Changelist for build 97 of Grid12:
Changelist for build 96 of Grid12:
Changelist for build 95 of Grid12:
Changelist for build 94 of Grid12:
After a year or so of being broken, jetbolt.com is up again. Our private alpha testers for Grid12 mostly use the forums to interact. But now that I've fixed the one-character typo in our A record, we can start using this site again.
Changelist for build 53 of Grid12:
Changelist for build 52 of Grid12:
Changelist for build 51 of Grid12:
Changelist for build 50 of Grid12:
Changelist for build 49 of Grid12:
Changelist for build 48 of Grid12:
Changelist for build 47 of Grid12:
Changelist for build 46 of Grid12:
Changelist for build 45 of Grid12: